This topic was an interesting and challenging flip, we were tasked to design for online and blended learning. The processes involved in designing an online learning classroom was interesting in my personal development. There were much research involved in defining outcomes and determining what type of online learning that would fit and achieve the outcomes effective. A challenge that would need to be overcome early in the development process would be getting the technology aspect right. There exist many different learning management systems and “spaces” in the education technology. The blend between technology and pedagogy is critical to achieving the desired outcomes.

Firstly, outcomes would need to be clearly and simply defined, setting timely goals. To achieve this a good methodology is constructive alignment.


JAMES MORGAN | Published: OCTOBER 9, 2013

Secondly, Discovering the ADDIE-model (ADDIE Model Instructional Strategies, 2011) and The Five Stage Model (Salmon, 2013) were a good experience. The ADDIE-model demonstrate a standard components of a learning design process comprising of analysis, design, development, implementation and evaluation.

Towards developing the specific focus on integrating collaboration technology I have found a good approach.

Five-Step Strategy for Tech Integration

  1. Consider: Will this application/tool enhance, improve instruction or motivate learners? What similar applications/tools are there to consider? (Morrison.D, 2016)
  2. Review the learning objectives for the course or lesson to determine what activity (with support of the tool) will support learning. Which tool might best support meeting objective? (Morrison.D, 2016)
  3. Identify the content/concepts students need to learn – review, augment and/or update content that students may need to access during activity (Morrison.D, 2016)
  4. Assess the ed-tech application/tools – will it encourage students to apply the content and learn the material, construct knowledge and promote critical thinking? (Morrison.D, 2016)
  5. Select and implement the best application. Create concise instructions of how-to use tool. Allow time for learning of tool and learning of course content

An important and often overlooked activity of including course concise instructions for the activity and the use of the tool.

Students need to know why they are doing a collaborative activity, then how they are going to go about it, what tool they will use so that they can get down to business of learning. Otherwise their time is spent on figuring out what they are doing and why they are doing it could result in wasted time, inactivity leading to disinterest (Morrison.D, 2016).

Upon researching various technology platforms to use I’ve found some and here are a list of some them:

  1. Edmodo –
  2. Blendspace –
  3. Socorative –
  4. Ted-ed –
  5. Plicker –

In conclusion, I’ve gained valuable insight in the design process and development of an online classroom. This will give me great insights into the online space from both perspectives’ teacher and learner.


One thought on “TOPIC 4 : REFLECTIONS

Leave a Reply

Fill in your details below or click an icon to log in: Logo

You are commenting using your account. Log Out /  Change )

Google+ photo

You are commenting using your Google+ account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )

Connecting to %s